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Daz to character creator
Daz to character creator







daz to character creator

While retexturing entire model after exporting from cc is still possible, difference between body and genitalia vertice positions make it impossible. The same time, model of genitalia imported as accessory (or clothing) does not change in any way - that means genitalia vertices do not match body vertices anymore and you can not just hide part of body and use genitalia instead. CC uses own body mesh which as you may expect does not match daz figure. I have no idea why CC does it, but when you import model body skin color and accessory skin color do not match, though they were same in daz.

daz to character creator

character creator changes skin color and genitalia color does not match rest of body anymore. But unfortunately this is impossible for 2 reasons: 1. Of course I know how to unhide mesh and did it having in mind hiding it inside character creator. In Daz, genitalia is separate part and when I attach it to the model it hides part of it - so not character creator nor 3dxchange see it as daz model. I would like to import model into iclone and animate there as I really hate motionbuilder, but problem is I can not import genital part. So I have to use custom genitalia instead. Default iclone model seems terrible that wise as well as default daz model - they simply do not have such parts. Hi all, For my project I would like to have some model with genitalia (female).









Daz to character creator